Showing posts with label hdmi. Show all posts
Showing posts with label hdmi. Show all posts

Friday 2 May 2014

morning prayer

hello everyone welcome you all to the interesting world of a weird 3d artist currently working on learning vray one of my friend tell me use it as it can uplift my renders

thanks to him
my last vray render morning cup of tea

guys i my last i shown you a 3d render of my breakfast table,

and its time for today's 3d work
the same thing again first story than showcase
i just start mi work in the morning when my mummy called me in the worship in our home temple room
and when i see the "Worship Tali" its was awesome looking and my mind say thank you god for the idea

and i just run to mi work station and start work in Maya for the modelling part
and it was done in less than 15 minutes
in this my model some holy Utensils, flowers, a bell

Why i use Maya for modelling?
first thing its interface is more easy and we have some advance tools in maya  such as
1. insert edge loop tool, it one one one click and you can insert a loop
2. for smooth preview we a shortcut num. 3 and etc. etc




and as usually i after modelling i exported the scan in max 
i use to export in two formats 
one is .obj and other one is .fbx
the difference between the both is with .fbx you can export textures with the model

ones we get the scan in max i start doing texture and lighting this time i tried a new thing(for me)  with vray
its HDMI mapping
and the results its quite good 

have a look guys first we have three renders from different camera angles and than a clay render
hope you like it 













thanks for giving your valuable time and suggestions are invited

thanks alot

working Note::
modelling in Maya
texture and lighting, rendering in max vray
use HDMI mapping
Photoshop for colour correction and map creation

:)